DS-2 What's in the Box

A GM Supplement with a random roll table.
In adventure ”FR-3 Secrets of the Torgul Box,” The Party receives an item that amounts to a very secure arcane safe. If they track down a magic gem to open it (the ”Torgul Key”), the GM will need to know what’s inside. In fact, there are various times during a campaign where a GM might need to answer ”What’s in the Box?” so I’ve put together this extra list of answers to that question. You can, of course, roll to make it a surprise, or just pick the one that will work best for your campaign. Enjoy!
See the preview on Patreon, and download files as a Patron: DS-2 What’s in the Box?
DS-2 What's in the Box

A GM Supplement with a random roll table.
In adventure ”FR-3 Secrets of the Torgul Box,” The Party receives an item that amounts to a very secure arcane safe. If they track down a magic gem to open it (the ”Torgul Key”), the GM will need to know what’s inside. In fact, there are various times during a campaign where a GM might need to answer ”What’s in the Box?” so I’ve put together this extra list of answers to that question. You can, of course, roll to make it a surprise, or just pick the one that will work best for your campaign. Enjoy!
See the preview on Patreon, and download files as a Patron: DS-2 What’s in the Box?

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